Watch Free AI Action & Adventure Movies Online
Stream high-octane AI action movies, epic battles, and adventure short films for free in HD with 6-language subtitles.
- Goten’s Great Adventure — Goten’s Great Adventure - Full Movie
GOTEN'S GREAT ADVENTURE The Full Movie — all seven episodes Learn Everything about Goten, Characters, World, FAQ here : An original AI live-action doujinshi inspired by the Dragon Ball universe. Based on a fan art from @basakuten Age 786. Two years since Goku left with Uub, and nobody has seen him since. And the only thing he left behind is a cloud. Goten, nineteen years old, walks out one morning to buy leeks for his mother. He comes home with a tail. In a cave outside the valley there is a Dragon Ball with no star inside it. One of seven prototypes, built long before Shenron by a god who later decided they had been a mistake. They grant anything — no limit, no price, no wording to be clever about. And only a Saiyan with a tail can feel them at all, which right now means one person on Earth, and he was mainly thinking about breakfast. So a boy who has never wanted anything in his life crosses a desert, an ocean, a mountain and a dimension, with a fifty-centimetre robot who is frightened of everything and reviews cooking oil like a sommelier. Somebody else is looking for the seven. He has never thrown a punch in his life, and he has no intention of starting. The complete Season 1, recut as a single film. Seven balls, and one question everybody keeps asking Goten from the very first morning: if you could wish for anything at all, what would you wish for? He really doesn't know. Chapters: 00:00 — I. A Simple Errand 10:45 — II. The Night Before 20:54 — III. The Oasis 33:14 — IV. The Passenger 44:06 — V. The Offering 57:43 — VI. What Comes After Three 01:07:41 — VI. Goten's Rage! The Primal Awakening! How this was made: ️ Story, screenplay, characters, environments & creative vision — written and directed by me Image generation — Nano Banana pro & Midjourney Video generation — Seedance 2 and 2.5 ️ Voice acting — ElevenLabs Original music & sound design — Suno ️ Editing, color grading, sound mix, compliance & subtitles — myself ️ Entire production workflow powered by YouArt.ai Join here : ️ A massive thank you to YouArt.ai and to Moo — none of this would exist without you. #DragonBall #Goten #LiveAction #FanFilm #anime #DragonBallZ #DragonBallSuper #SSJ4 #manga #aifilm #cinematic #Oozaru #GoldenOozaru #Saiyan #trunks #mai 悟天の大冒険 GOTEN'S GREAT ADVENTURE This is an unofficial, fan-made live-action doujinshi inspired by the Dragon Ball universe. This project is not affiliated with or endorsed by Bird Studio, Shueisha, or Toei Animation.
- Genesis — GENESIS — They Use a Girl as Bait to Trap the Machines | AI Short Film
GENESIS is an AI sci-fi short film about the last survivors on the Florida coast, hunting the robots that hunt them. In this post-apocalyptic AI short film, 19-year-old Nell runs the beach every morning as bait, leading a machine called a Seeker into a pit trap her brother and the others have dug in the sand. It keeps them alive. Then the AI sends something new. ▶ Watch the first GENESIS film here: This is the second film in the GENESIS sci-fi series, set three months after the first. Years after artificial intelligence ended the world, a hive-mind AI the survivors call "the Gardener" still sweeps the coast with its robots. The camp strips every machine it catches for power cells, but each Seeker that goes missing draws the AI closer, and the survivors are running out of time to decide whether to stay and fight or run north. If you like post-apocalyptic sci-fi, robot uprising stories, and survival films in the spirit of The Walking Dead, subscribe to follow the GENESIS series. Written, directed and edited by Jean Cudebec. AI short film created with Seedance 2.5 via Higgsfield, from original story, characters and world. #genesis #AIShortFilm #SciFi #AIFilm #SciFiShortFilm #PostApocalyptic #Robots #ArtificialIntelligence #ShortFilm Made with @Dreamina #dreaminacpp
- Dragon Ball Series — Dragon Ball Series: Daiko II - Nira - Episode 2
Elvaï gezegeninde, Daiko adında genç bir adam yirmi iki yılını sıradan biri olduğuna inanarak geçirmiştir. Ancak kuzey ormanına süzüldüğünde ve Vorak'ın komuta ettiği bir asker birliğiyle karşılaştığında, ellerinden bir güç fışkırır—daha önce hiç hissetmediği bir sıcaklık, ne yaptığını anlamadan silahlı adamları geri püskürten bir kuvvet. Yoldaşı Naeli yaralarını sarar, ama hasar çoktan verilmiştir: yıllardır ormanda gömülü olan kapsülü bulunmuş ve sırları okunmuştur. Daiko bir Saiyan'dır; fethetmek, yok etmek ve öldürmek için yetiştirilmiş bir savaşçı ırkı. Bu gerçek, hayatının kırılgan huzurunu paramparça eder. Efendisinin huzuruna çağrılan Vorak acı gerçeği aktarır: Daiko artık siyasi bir sorun değil, Elvaï'nin tanıdığı en büyük tehdittir. Frieza'nın kendisi bir zamanlar çocuğun izlenmesini emretmiştir ve şimdi aynı tiran, Saiyanların tanrısal gücünü aşma takıntısıyla, onların gücünün görüntülerini talep etmektedir. Zamanın farklı aktığı bir odada Frieza, onları ya aşacağına ya da yok olacağına yemin eder. Bu arada Daiko, kapsülünden bir iletim yakalar—Frieza'nın korkusundan bir parça—ve iki savaşçının hikayesini anlatan Kahin'e başvurur: uzak bir dünyaya bebek olarak gönderilen ve başkaları tarafından büyütülen Goku ile kanının hiçbir şeyi unutmamasını talep ettiği gururlu prens Vegeta. Yüzleri Daiko'nun hafızasında kadim bir şeyi harekete geçirir. Komutan Vorak, Naeli'nin fraksiyonunu kuşatarak dört girişin hepsini güvence altına alırken ve Saiyan'ı canlı, sağlam getirme emri verirken, Daiko içindeki ateşle yüzleşmelidir. Naeli onu bu sıcaklığı asla bir kavgaya taşımaması konusunda uyarır—her şeyi yoğunlaştırır ve kontrolü kaybetmek bütün bir bölgeyi yıkabilir. Ama ağ kapanırken ve gerçek doğası uyanırken, Daiko kanına yazılmış bir kaderin eşiğinde durur; yetiştirildiği kişi ile kanının hatırladığı savaşçı arasında sıkışmıştır.
- Time Travel — He Time Traveled 1,000 Years Back 2026 | Full Time Travel Movie
Eddie is a young man at the end of his rope. After a bitter falling-out with his friend T, who tells him she can't protect him and never wants to see him again, Eddie is left with nowhere to go. A chance encounter with an old man who offers him his late grandfather's dusty wagon—along with a cryptic warning about what to say if someone in the woods asks who he is—sends Eddie on a reluctant escape into the forest. But when he turns on the wagon's strange radio, a blinding flash hurls him not just out of the woods, but out of his own time entirely. He crashes into the year 1026, into a world of clans, kings, and raiders. Captured by warriors who mistake him for a spy from a rival clan, Eddie is bound and sentenced to be judged by flames at nightfall. His only hope is the old man's strange instruction: to tell them that the one above sent him. The words work a miracle—the king remembers a legend of a man from above who saved their people eighty winters ago, and Eddie is suddenly welcomed as an honored guest. But the king has a pressing problem: Ragnar's clan is riding toward them, many and strong, and he demands to know how to survive. Eddie, who can't even survive a job interview, has no answers. As he struggles to make sense of his impossible situation, Eddie discovers that the man from above left behind more than a legend—and that the raiders are closer than anyone thinks. With no phone, no pizza, and no way home, Eddie must find a way to escape 1026 before he's stuck there forever. But when Ragnar's riders breach the walls and take the king, the princess, and everyone else captive, Eddie faces a choice: run, or become the man from above the legends promised.
- Marilyn Monroe the Red Diary — Marilyn Monroe’s Secret : Was It Kennedy? The Mystery of the Red Diary | A Cinematic AI Short Film
In the shadowed glamour of a bygone Hollywood, a fragile star known to the world as Marilyn finds herself trapped between adoration and paranoia. As a gramophone crackles with her own seductive refrain, a broken record becomes a metaphor for a life stuck in repetition—endless performances, endless prescriptions, endless whispers. Her therapist, Dr. Grenen, probes gently about a little red notebook she once kept, the one where she recorded the things that kept her awake at night. She insists she burned it, but the past has a way of leaving ashes that still burn. Mysterious phone calls begin to haunt her days, voices that feel familiar yet threaten to unravel everything. A stranger on the line warns her to leave her house tonight or be killed, instructing her to take the red notebook from the drawer and vanish into the dark. She doesn't know who to trust—not the doctor who prescribes her sleep, not the housekeeper who tends her bedside, not even the president whose name hovers in rumors like a shadow. Meanwhile, unseen men speak of orders from the top, of silencing a woman who knows too much. A chase unfolds across rooftops and alleyways, a desperate flight from faceless pursuers who seem to anticipate her every move. The line between friend and assassin blurs, and every whispered warning could be a lifeline or a trap. In a world where power brokers pull strings and secrets are currency, one woman's diary becomes a weapon—and her only hope of survival lies in disappearing before the dawn. But the clock is ticking, and the hunters are closing in.
- Tusk Hunters — Tusk Hunters | Lovecraftian AI Short Film
A summer drizzle falls over the Arctic coast, a grey veil softening the boundary between sea and frozen earth. Here, in the remote expanses of Sakha, the rhythm of life is dictated by the slow, patient excavation of the past. Sakha hunters dig into the frozen mud for mammoth tusks, retrieving the ivory relics of a vanished epoch from the grip of the permafrost. It is a labor of survival and heritage, a quiet unearthing of giants. But as their tools break the ancient soil, they unwittingly stir a dark, ancient entity, a presence that has slumbered beneath the ice for millennia. The physical act of extraction becomes a metaphysical disturbance, blurring the line between archaeology and desecration. The film is a visual and auditory tapestry of humanistic themes and Eastern philosophical underpinnings, rendered with a unique mix of Western visual brutalism. The atmosphere is thick with the tension of the unknown, a psychological thriller that explores the omens of extinction. The original score by Daniel Lindholm envelops the viewer in a haunting soundscape, echoing the vastness of the tundra and the intimacy of the hunt. As the hunters delve deeper, the boundary between the natural and the supernatural erodes, leaving only the chilling realization that some things are buried for a reason. This is a story of science fiction and mythology, where the relics of the past are not just bones, but warnings.
- The Happy Man — The Happy Man | AI Sci-Fi Short Film | Higgsfield Global Film Festival
In a desolate, post-apocalyptic landscape, Sam Calder, a self-proclaimed 'waker,' has survived twelve years outside the system. He encounters Glennice, another loner, and offers her food and a wary alliance. Together, they navigate a world where patrols sweep up 'strays' and place them into 'coffins'—dreamlike stasis pods that keep the masses docile. Sam clings to his harsh freedom, insisting that every scar and hunger is proof of a real life, while Glennice questions whether such suffering is worth the cost. Their uneasy partnership is tested when they plan a raid on a patrol depot for supplies, a dangerous operation that requires trust and lethal force. As they execute their plan, the line between survival and brutality blurs, and Glennice's presence stirs something in Sam he thought long buried. But the world is not what it seems. In a sterile control room, Dr. Blumberg and his team monitor a simulation called 'the ally model,' where a subject's mind is immersed in a constructed reality. Janice, the 'carrier' of Glennice, watches her husband Sam navigate this artificial world, his every triumph and trauma designed to keep him 'alive, purposeful, happy.' The cracks in the simulation—Sam's near-recognition of Glennice, his violent choices—are not errors but data points. As Janice grapples with the morality of this exile into himself, she must decide whether to sign the final release that will end her link to Glennice and leave Sam forever in his fabricated happiness. The film explores the thin line between freedom and imprisonment, reality and illusion, and the cost of a happiness that is anything but real.
- Taru — TARU | Sci-Fi Fantasy Short Film
In a world saturated with heat, a hypnotic rhythm pulses through every frame. The film opens with a relentless chant of 'Heat' echoing like a mantra, drawing us into an enigmatic, sweltering landscape where music and image blur. A figure emerges from the haze, their presence both alluring and dangerous. 'There you are,' a voice whispers, 'Come closer.' The air crackles with tension as a cryptic accusation is hurled: 'You are a criminal.' Yet the heat persists, a constant refrain that binds the characters in a dance of desire and menace. The narrative unfolds not through conventional dialogue but through a sensory assault of sound and vision, where each repetition of 'Heat' deepens the mystery. We are immersed in a fever dream where the boundaries between predator and prey dissolve. The music swells, bodies move, and the heat becomes a character in itself—oppressive, inescapable, and strangely seductive. As the chant continues, the film builds toward an intense, almost ritualistic climax, leaving us breathless and unsettled. This is a cinematic experience that defies easy categorization, a bold exploration of obsession and rhythm that lingers long after the final frame.




































































